Yepp, I got me a free 7 Trial on DDO *there you go Ogi*. So here are my rough frist impressions of my first couple of hours play.
* Character creation is just like in the old DDO games, stats, classes sound all pretty familiar, the customization looks good, which in total is a good average but nothing special.
* Start - Kinda nice tutorial, pretty short but gives you a hint about how the game will be. I still have to adapt to the controls but besides that it's okay. Again a good average but nothing special.
* The world - loading into zones and instances. The environment is realy good, all rich and detailed but the game feels a bit "static". Though a lof of people are running around, it certainly is not like Coronet Starport during PRE CU, those places with their advertising bots and docs buffing and buff lines, where like a real metropolis. Players interacting with other players.
* Gameplay - you talk to an NPC, get your quest, load into it, check the quest goals and then return to the NPC. Though the stories are kinda well written, it lacks something IMHO. It lacks the freeform kind of play I had with SWG mission, how boring those might have been, they left room to fill what was missing with my own fantasy. Taking mission in my guild town in SWG was like patroling and guarding my city, add some more RP players and it's a lot of fun and way more interactive than just doing quest.
* The quests itself in DDO are as far as I have played some realy nice, some puzzles, some monsters primary and secondary goals - even more fun with a group. Just like going to the DWB with the guild or doing some other high end stuff in SWG. But so far from my side, that's it. It lacks the immersion "being in that world", it feels like playing a single computer RPG with it's more or less static environment and story with friends - I miss building or creating my own saga.
All in all a good game, even better if you are a fan of D&D, but my D&D time is long ago. I'll gonna play more during the weekend but I don't think I'll stay.
Friday, June 23, 2006
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